To all prospective students,
There is one date on my calendar circled in bright yellow highlighter. May 9th, 2015: The culmination of four long, busy, yet rewarding, college years. My immediate thought as I’m writing this?
AHHHHHHHH!!!!! THIS IS CRAZY!!!!!!!
All right, so maybe I’m freaking out a little…or a lot…more like pretty much yes all the time. But considering this may be one of the last blog posts from me, I’m going to schmooze a bit and express what all has been going on in my life over the past month.
Honestly, I’m a little torn as to what I’m feeling as I move closer towards my commencement. I’m excited that my family from various parts of the country will be coming to Tulsa to celebrate my accomplishments. I’m stressed because of final projects that I must complete before I can graduate. I’m thankful for all of the friends, professors, staff, and administration that I have come into contact with and who pushed me to be the best individual possible. I’m ready to begin the next step in my life with full-time employment. As I mentioned earlier, though, it’s hard to really put one emotion above the other. Continue reading
The University of Tulsa Tandy School of Computer Science has created a bachelor of science degree in computer simulation and gaming to begin in the fall of 2015.
The new major features design components used in the country’s top 10 simulation and gaming degree programs. The option includes a core computer science focus and set of professional courses aimed at exposing students to other academic areas relevant to simulation and game development.
“The computer simulation and gaming industry is growing locally and nationally,” said Roger Mailler, associate professor of computer science. “Within the Tulsa area, there are three game companies and nine others that develop simulation technology for commercial and military entities. We’re excited to extend our curricula to meet the demands of such a booming, niche industry.”
Mailler said potential simulation and gaming students must learn specialized skills that cross current academic boundaries. Developers are tasked with considering a game’s overall user experience, which includes graphic art, music and sound effects, plot and storyline, as well as custom simulation hardware and software.
Wow, these past couple weeks have been so busy and so exciting!!
Things I did in the past two weeks:
1. Went to a job fair and talked to a lot of people about internships this summer and different job opportunities. I’ve decided that I would love to have an internship this summer and am going to pursue that.
2. Went to the Tulsa State Fair! I’ve never been to a fair before, so this was a ton of fun. I went with a bunch of friends and we got to do the whole fair thing: rode a Ferris Wheel and ate a funnel cake! We definitely had a blast there.
3. Had my first internship interview! A speaker came to one of my classes and I went to introduce myself to her after her presentation. She was very interesting and friendly and helped me to schedule and interview with ConocoPhillips. The interview went very well and now I’ve got my first interview out of the way!
4. And I got to see my family and go to the Tulsa Zoo with them! I haven’t seen them all in quite a while (it seems like forever) but I loved getting to spend time with them and catch up on their lives and share some about mine.
Overall, the past couple of weeks have been incredible. Being in college is such a fun experience and I feel like I could go anywhere from here. The world is here waiting for me to decide what I want to do with my life. I change my mind all the time about what I want to do with my life, but I’m learning that’s okay! I still have so much time in front of me to figure out what I like and what I want to spend the rest of my life doing. Right now, I am very much enjoying where I am!
Thanks for reading!