Oscar-Winning Hip Hop Artist Common To Speak At TU

Common_Approved_Photo2014Common, who won the 2015 Academy Award for Best Original Song for his duet with John Legend titled “Glory” from the motion picture “Selma,” will participate in a moderated conversation on a variety of topics, ranging from social issues and current events to challenges on the horizon.

A GRAMMY-winning hip-hop artist, actor, activist, model, designer and author, Common has developed a reputation as a most thought-provoking, intelligent and passionate voice for the entertainment community. In 2007, he launched the Common Ground Foundation, which helps young people to realize their full potential.

Please note: This is not a musical performance. This is a special speaking engagement.

When: 7:30 p.m. March 6, 2015 (Doors open at 7 p.m.)
Where: Donald W. Reynolds Center, 3208 E. 8th St., The University of Tulsa campus
Tickets: Event is FREE and open to the public. No advance tickets or registration required.
Presented by: TU Student Association

TU Adds New Computer Simulation & Gaming Major

GamingThe University of Tulsa Tandy School of Computer Science has created a bachelor of science degree in computer simulation and gaming to begin in the fall of 2015.

The new major features design components used in the country’s top 10 simulation and gaming degree programs. The option includes a core computer science focus and set of professional courses aimed at exposing students to other academic areas relevant to simulation and game development.

“The computer simulation and gaming industry is growing locally and nationally,” said Roger Mailler, associate professor of computer science. “Within the Tulsa area, there are three game companies and nine others that develop simulation technology for commercial and military entities. We’re excited to extend our curricula to meet the demands of such a booming, niche industry.”

Mailler said potential simulation and gaming students must learn specialized skills that cross current academic boundaries. Developers are tasked with considering a game’s overall user experience, which includes graphic art, music and sound effects, plot and storyline, as well as custom simulation hardware and software.